Okay I have finally found the reply. It's in fact pretty pretty uncomplicated, and comes from only 1 thing :
In the general midi specifications ( http://www.midi.org/techspecs/gm1sound.php ) the midi aqueduct ten has been officially allocated to drums. I did not remember that, simply it's something you lot could see in guitar pro 5 back in the days. So, Guitar Pro but transforms whatever
So, in reaper, you demand to choose "Style : Issue list"
Then delete anything that is non a note (and you lot will notice than virtually of the time, in that location will exist a PC consequence, Program Change, which volition by default be the 001 musical instrument of the Full general Midi depository financial institution, which is the M Piano). That is what I did on the motion-picture show.
BTW That is something you Need to practise if importing GP midi export into Reaper otherwise it could not work. I personally have a habit of cleaning up the midi file like this and setting the channel to 1 because some VSTi are past default gear up to read only channel i.
Then, Ctrl - A (or CMD-A on mac) and fix channel 10 to all notes.
Y'all tin then export the midi past whatever mode (I personally tried the file > export midi projection) and drag it into GP6. It volition then open normally.
That is what I did with a random toontrack performance from EZdrummer.
Yous might have lost notes in the process, but that's as practiced as it will exist. If y'all loose some hits, try quantizing to the filigree before your midi performance, maybe it will help GP6 choice upward the notes. If some notes are still missing effort setting all velocities to 128. I'm guessing if all notes are quantized to 1/16th or perhaps 1/32th and velocity set to maximum guitar pro should accept them. (and so far I'1000 not even certain what GP does when importing, but I don't have fourth dimension to investigate farther at that signal)
If in the future y'all would like your midi project instantaneously open-able by GP with the correct instruments, you could add the event "PC" with the correct General Midi instrument prepare (like clean guitar). I would still open the guitar pro file and do everything from there, but why not.
0 Response to "Guitar Pro 6 Bass Clef Reads Wrong"
Post a Comment